package com.example.demo.game;

import org.springframework.stereotype.Component;
import org.springframework.web.socket.WebSocketSession;

import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;

@Component
public class OnlineUserMapper {

    // 表示当前用户在游戏大厅的在线状态
    private  ConcurrentHashMap<Integer, WebSocketSession> gameHall = new ConcurrentHashMap<>();
//用来表现当前用户在游戏房间的在线状态
    private  ConcurrentHashMap<Integer, WebSocketSession> gameRoom = new ConcurrentHashMap<>();

    public void  enterGameHall(int userId,WebSocketSession webSocketSession) {
        gameHall.put(userId,webSocketSession);
    }
    public void exitGameHall(int userId) {
        gameHall.remove(userId);
    }
    public WebSocketSession getFromGameHall(int userId) {
        return gameHall.get(userId);
    }


    public void enterGameRoom ( int userId,WebSocketSession webSocketSession) {
        gameRoom.put(userId,webSocketSession);
    }
    public void exitGameRoom(int userId) {
        gameRoom.remove(userId);
    }
    public WebSocketSession getFromGameRoom(int userId) {
        return gameRoom.get(userId);
    }

}
